The game was originally developed during #SlowJamWinnipeg (March 2022)

Update May 21, 2023

  • Added player knock functionality

Update  May 28, 2022

  • Added the main menu
  • Added labels to the Deck and Discard pile sections after some user feedback from my dad (thanks dad).
  • Still working on the logic; the opponent's cards will stay facing the player until I get the logic all straightened out.

Update April 28, 2022

I've continued to work on this game. In this version, I have your opponent's cards facing you, which isn't how you'd usually play. However, I have it set up this way so I can see how the logic I am writing for the computer players matches up to what I'd expect from a human player - there are a lot of conditions, and I haven't quite worked through them yet.

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